Loreinator / Shuffle-Move

Program to help choose moves in the Pokemon Shuffle puzzle game
GNU General Public License v3.0
95 stars 18 forks source link

Include Stage Powerup: Attack Power #18

Closed Loreinator closed 9 years ago

Loreinator commented 9 years ago

This doubles the normal damage from combos, but NOT the effect damage.

Have it as some toggle-able button on the paint pallet for simplicity.

Source of issue on Reddit.

Loreinator commented 9 years ago

What kinds of effects does this multiply by 2? Will power of 4 effects multiply with this, or beside this?

i.e. Base power of 100, power of 4 activates for 1.5x damage. Attack power up is a 2.0x damage multiplier. Will the end result be 100 * 1.5 * 2 = 300 OR will the end result be 100 * 1.5 + 100 * (2.0 - 1.0) = 250

This is an important distinction for the effect to be modeled correctly.

Note though: it is already well known that the power up will not affect things like crowd control and counterattack since those depend on 50 * the number of blocks and are not affected by type modifiers.

For now, in the development branch, this will be simulating using the first case (300).

Loreinator commented 9 years ago

Closing now since it appears to be adequately resolved in the development branch.