Loreinator / Shuffle-Move

Program to help choose moves in the Pokemon Shuffle puzzle game
GNU General Public License v3.0
97 stars 18 forks source link

Max one hit damage should be 9999 #317

Closed archershot closed 7 years ago

archershot commented 7 years ago

many skill like unity power or last-ditch effort may cause hit point more than 9999 while shuffle move may cause some mistake for damage more than 9999 while the max hit is 9999

Manitary commented 7 years ago

I don't really understand, but there is no problem. Just tried with Attack Power Up, at 3 moves left LDE Dusknoir against a Spooked Ghost-type and a 5-match deals 19,800 damage, which is correct according to calculations: 110 x 2 x 2 x 2 x 1.5 x 15.

archershot commented 7 years ago

Sorry to my poor English. I means that the maximum real damage should restrict to 9999. Even 19800 should adjust to 9999. If current damage is x, it should change to min{9999,x} due to upper bound limit.

Manitary commented 7 years ago

That's not true. The numbers that appear over the board (lower part of the screen) are capped to 4 digits (9999), but on the upper screen you can see the real damage. You can also double check that the damage is fully dealt by looking at the score increment.

archershot commented 7 years ago

Thank you very much! I'm sorry to bother you. Best wishes!

Manitary commented 7 years ago

No problem! :)