Loreinator / Shuffle-Move

Program to help choose moves in the Pokemon Shuffle puzzle game
GNU General Public License v3.0
95 stars 18 forks source link

General issue with Escalation Battles on Shufflemove #320

Closed Idaipuraisu closed 7 years ago

Idaipuraisu commented 7 years ago

The Total HP + HP/level for Pokémon in repeat Escalation battles has been incorrect since the moneymakers over GS have been randomly raising the Total HP levels. For future updates of Shufflemove Could we either fill the Total HP + HP/level for each of all special types or have older Escalation Battles level update with Total HP + HP/level as a fill in just like current HP.

I really appreciate your updates & fixes. Thank you for your hard work within Pokémon shuffle community. I also really am thank for you adding the delete species from my suggestion. I use it everyday.

Manitary commented 7 years ago

Could you point out what are the mistakes? I personally update the HP values for every update as soon as we get some datamining done (ritchie/toshin pastebin, chinese wiki)

Idaipuraisu commented 7 years ago

Oh nevermind, I guess I just didn't give you enough time to update after the datamine The newest version you corrected everything. thanks again

On Thu, Aug 10, 2017 at 9:14 PM, Andrea notifications@github.com wrote:

Could you point out what are the mistakes? I personally update the HP values for every update as soon as we get some datamining done (ritchie/toshin pastebin, chinese wiki)

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