Open Sesantanove opened 12 months ago
Found out that using normal minecraft armor qa doesn't return the actual armor value but it says 0, so enabling enableIgnoreArmorProtection to true fixes this thing (if you want it to be disabled give negative armor)
Confirmations
What happened?
When using custom armor attributes (changing the protection), the plugin does not reduce the damage (even if in the debug mode it says that the damage got reduced)
Expected Behaviour
The Damage should be reduced based on the armor protection value
Plugins
AdvancedReplay, Banknotes, BigDoors, BroadcastPlus, BungeeGuard, ChatDistancePlus, ClearLag, ColoredSigns, ConsoleSpamFix, CoreProtect, CorpseReborn, CraftEnhance, Elevator, EpicRename, Essentials, EssentialsChat, EssentialsSpawn, GMDICostumModelData, HolographicDisplays, HubKick, Images, InventoryRollbackPlus, InvSeePlusPlus, InvSeePlusPlus_Clear, InvSeePlusPlus_Give, ItemStackReloaded, LockettePro, LoneLibs, LootBox, LPC, LuckPerms, MVdWPlaceholderAPI, NoPlugins, PlaceholderAPI, PlugManX (PlugMan), ProtocolLib, QualityArmory, ServersNPC, SharpSK, ShieldFix, ShulkerBoxBackPacks, SimpleSit, SkBee, SkinsRestorer, SkQuery, skRayFall, Skript, Skript-AnvilGUI, skript-placeholders*, skript-reflect, TAB, TimeIsMoney, TradeSystem, TropeaTaser, Vault, WorldEdit, WorldGuard
Server Version
This server is running Purpur version git-Purpur-1171 (MC: 1.16.5) (Implementing API version 1.16.5-R0.1-SNAPSHOT)
Relevant log output
No response