The following improvements have to be implemented from the paper "Nested Monte Carlo Search for Two-Player Games" (Cazenave et al.). You can find the paper in the team drive.
[x] Heuristic improvement I: discounting
[ ] Prune on depth
These heuristic should be implemented so that there is a variable to control if using them or not. We will need to document if these heuristic affect the game and how.
These improvements should be tested specially with ConnectFour
The following improvements have to be implemented from the paper "Nested Monte Carlo Search for Two-Player Games" (Cazenave et al.). You can find the paper in the team drive.
These heuristic should be implemented so that there is a variable to control if using them or not. We will need to document if these heuristic affect the game and how. These improvements should be tested specially with ConnectFour