LorisYounger / VPet

虚拟桌宠模拟器 一个开源的桌宠软件, 可以内置到任何WPF应用程序
Apache License 2.0
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Missing level (muti adjust) of current working/ learning/playing and schedules #388

Closed j6845 closed 3 months ago

j6845 commented 4 months ago

Hey there!

When using the "Muti adjust" and start the working/ learning/playing or schedules process, you can not tell what level (muti adjust) is currently used. This would be a good thing to know!

(By the way is "Muti adjust" the correct spelling?)

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LorisYounger commented 4 months ago

Full name is Multiplication adjustment Used to double the work of the game and improve efficiency The doubling equation is (level+10)*doube_value so you can see the first double is from 0 to (0+10)*2=30. This is normal

j6845 commented 4 months ago

Full name is Multiplication adjustment Used to double the work of the game and improve efficiency The doubling equation is (level+10)*doube_value so you can see the first double is from 0 to (0+10)*2=30. This is normal

It is not about the calculation. When pet working/learning/playing is in progress, you can not see what multiplication adjustment is used without opening the work panel. And even if you open the work panel, the adjustment can be changed (without starting the activity), so you have no clue anymore about the real adjustment beeing used for the current progress. So just an ui thing.

LorisYounger commented 3 months ago

That magnification only takes effect when it starts working, and it cannot be adjusted in real time during work. I didn't add the magnification to the work timer box because I didn't think it was a crucial parameter that needed to be displayed immediately