LostArtefacts / TRX

Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes
https://lostartefacts.dev/
GNU General Public License v3.0
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Feature request: Alpha Blending (PS1 style) #126

Open Richard-L opened 3 years ago

Richard-L commented 3 years ago

For later, basically like TR2Main had added it too. In TR1 a bit less prevalent, but still nice and PS1 only (don't know for sure if Saturn has it too).

Things I know to have alpha blending, but the list may be longer:

Other instances I can think of might be the lava particle edges.

Richard-L commented 2 years ago

I think the sprite edges of flames when Lara's burning in a lava pit might be another candidate for this.

walkawayy commented 2 years ago

Possible related TR2Main commits: https://github.com/Arsunt/TR2Main/search?q=alpha&type=commits

Richard-L commented 1 year ago

Found another case when recording some materials for the Midas hands gold reflections https://github.com/rr-/Tomb1Main/issues/154#issuecomment-1405852940 . The little golden sparkles around Lara have semi-transparency.