Open Richard-L opened 2 weeks ago
Comparing with PS1, particularly as the crystal "bounces" on the ground, you can see it seems to skip a beat in its animation sometimes.
Maybe should this be due to the 60fps interpolation in some way?
PS1
https://github.com/user-attachments/assets/6054bdbe-f0ea-4641-b4c8-e6de4a605f38
TR1X
https://github.com/user-attachments/assets/348c1b94-3e23-4b4b-97b6-2da8a8095e74
Comparing with PS1, particularly as the crystal "bounces" on the ground, you can see it seems to skip a beat in its animation sometimes.
Maybe should this be due to the 60fps interpolation in some way?
PS1
https://github.com/user-attachments/assets/6054bdbe-f0ea-4641-b4c8-e6de4a605f38
TR1X
https://github.com/user-attachments/assets/348c1b94-3e23-4b4b-97b6-2da8a8095e74