Open aredfan opened 2 months ago
Thanks for this.
Can I ask where you have the PS1 values from? 👀 I always thought they were the same as TombATI.
I think in theory there are even more water colours, and I remembered saving this image from Discord in 2021, posted by a member called "k1nomoto". Its validity is a little questionable to me though, given as some just seem darker than others (?). Still wanted to share.
Worthy of note for me is that supposedly the PowerVR version has code for water cloudiness, like Saturn: #145
Personally, I think it would likely be fine to stick to the three options and not bloat it too much, given as I don't think we have further values, anyway. The transparent look of the software renderer could be something to consider perhaps. I imagine with something like fog added, it could look quite interesting.
Can I ask where you have the PS1 values from? 👀 I always thought they were the same as TombATI.
Written in tombati.ini which is shipped with TombATI:
The default values 0.3 and 1.0 approximate the turquoise colors of the PlayStation version.
This is to log what was discussed on discord, and in some ways mirrors #634.
The level builders have control over water colour in the gameflow on a per-level basis, and this arrangement will continue to have priority over the config when using a mod. However, the default water colour for all levels could be moved to config, with a drop-down selection of 3 options: TombATI, PS1 and DOS water colours.
For reference: https://github.com/LostArtefacts/TR1X/blob/develop/GAMEFLOW.md#global-properties