LostArtefacts / TRX

Open source re-implementation of Tomb Raider I and Tomb Raider II, along with additional enhancements and bugfixes
https://lostartefacts.dev/
GNU General Public License v3.0
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Enhancement: add 3D pickup animation for the dagger #1830

Open aredfan opened 1 week ago

aredfan commented 1 week ago

In OG TR2, when Lara pulls the dagger from the dragon - there's no sprite displayed on the HUD.

walkawayy commented 1 week ago

@lahm86 this will also require #1634 I think (or I guess the inverse of that?). The dagger is O_PUZZLE_OPTION_2 which is ID 179. However, the game doesn't have a sprite for the dagger aka O_PUZZLE_ITEM_2 which is ID 175. So we could make this work for 3D pickups only at the moment.

lahm86 commented 1 week ago

Yes, we would either have to come up with a sprite to inject (and work out where to put it) or only support this if 3D pickup HUD display is enabled.

rr- commented 1 week ago

Yes, we would either have to come up with a sprite to inject (and work out where to put it) or only support this if 3D pickup HUD display is enabled.

IMO we should supply a sprite. Should be relatively easy to craft one since we already have the 3d model for it.