Open kratosok opened 4 months ago
It's documented in the Wiki: https://github.com/LostRuins/koboldcpp/wiki as well as the --help
menu
Yea, I appreciate the config file is mentioned here: https://github.com/LostRuins/koboldcpp/wiki#what-is---config-what-are-kcpps-files
But doesn't really give enough context on generating a config file, either by writing a config by hand or generating one through the ui. I've pieced one together by hand, but without knowing valid other options available, their may be settings I'm missing because there isnt a ledger of options.
Ah okay, I see what you mean. The config files are not intended to be written by hand! Rather, you use the GUI to design it, and then click the Save
button at the bottom of the UI to generate a config file with those settings
If you're using the command line, then the config file is less useful to you. Instead, you should save the launcher parameters simply as plaintext and execute them from the shell (e.g. python koboldcpp.py --useclblast 1 0 --gpulayers 20 --model foobar.gguf
Place them in a .bat or .sh file and they should work when executed from the shell.
Any chance we can get documentation to show how the configurations would work in a cpps file?
Perhaps even including the new image generation models/settings.