LostRuins / koboldcpp

A simple one-file way to run various GGML and GGUF models with KoboldAI's UI
https://github.com/lostruins/koboldcpp
GNU Affero General Public License v3.0
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The release 1.64.1 has inconsistent asset name #827

Open RikudouSage opened 2 months ago

RikudouSage commented 2 months ago

The asset name for 1.64.1 has the asset named koboldcpp-linux-x64-cuda1150 instead of the usual koboldcpp-linux-x64. This breaks scripts that rely on the asset being the same (for example by downloading from the universal URL https://github.com/LostRuins/koboldcpp/releases/latest/download/koboldcpp-linux-x64)

LostRuins commented 2 months ago

Yes, sorry about that. The change was done preemptively as the next release will contain cuda12 builds, thus we are adding the cuda version as a suffix to differentiate them

You can simply amend the link to https://github.com/LostRuins/koboldcpp/releases/latest/download/koboldcpp-linux-x64-cuda1150 and it should work for any future release.

henk717 commented 1 month ago

To further add to that, https://koboldai.org/cpplinux is the URL shortner I update when changes like this happen.