Open Angular-Angel opened 1 year ago
This is intended behaviour; vanilla cauldrons aren't really fluid containers.
...Is that how it worked in previous versions? I could swear in an older version I had it connecting to cauldrons just fine. :/
This is intended behaviour; vanilla cauldrons aren't really fluid containers.
then why is there an entire helper class dedicated to them
https://github.com/Lothrazar/Cyclic/blob/d697eca3a38b432a9e2642b7ec8862c9ab636bc3/src/main/java/com/lothrazar/cyclic/util/FluidHelpers.java#L82 this was a thing in 1.18.2 as per the update https://github.com/Lothrazar/Cyclic/blob/d697eca3a38b432a9e2642b7ec8862c9ab636bc3/update.json#L101
and is very much changed in 1.19.2 + what changed I have no idea but something did....
at some point in the past there were a few cyclic blocks that tried to push/pull from cauldron but hardcoded to water, so yeah if something changed in 1.192ish then thats a bug probably. doing a full connection with a cable to a cauldron would not make sense as not all fluids would flow but something like a Fluid Hopper it would make sense to make that interact with cauldron if possible
Minecraft Version: 1.20.1
Forge Version: 47.1.0
Mod Version: 1.12.4
Single Player or Server: Single Player
Describe problem (what you were doing; what happened; what should have happened): When placed beneath or adjacent to a cauldron, fluid cables do not connect, and will not connect even after being right clicked on by a wrench. I know in a previous version I was able to get the to connect to the cauldrons and withdraw fluids, I was expecting that behavior to still be in place.