Lothrazar / Cyclic

Minecraft mod written in Java
MIT License
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Crushing Macerator process times might be wrong (1.20.1) #2391

Open Staegrin opened 3 months ago

Staegrin commented 3 months ago

Minecraft Version: Minecraft 1.20.1

Forge Version: Neoforge 47.1.76

Mod Version: Cyclic-1.20.1-1.12.7

Single Player or Server: Single Player

Describe problem (what you were doing; what happened; what should have happened): Many of the recipes for the Crushing Macerator have very long process times. Just making sure this is as intended. Used a stopwatch and these times do match up.

Log file link:

Video/images/gifs (direct upload or link):

2024-03-23_00 04 33 30 seconds to grind up a glow ink sac or glow berries

2024-03-23_00 05 03 30 seconds for a single diamond ore and the same for iron ore, copper ore

2024-03-23_00 05 13 90 seconds to turn granite into cobble??? 2024-03-23_00 15 48

2024-03-23_00 04 19

Staegrin commented 3 months ago

Went into the code

{
    "type": "cyclic:crusher",
    "input": {
        "tag": "forge:ores/iron"
    },
    "energy": {
        "ticks": 600,
        "rfpertick": 60
    },
    "result": {
        "item": "minecraft:raw_iron",
        "count": 4
    },
    "percent": 75,
    "bonus": {
        "item": "minecraft:iron_nugget",
        "count": 9
    },
    "conditions": [
        {
            "values": [
                {
                    "modid": "cyclic",
                    "type": "forge:mod_loaded"
                },
                {
                    "item": "cyclic:crusher",
                    "type": "forge:item_exists"
                }
            ],
            "type": "forge:and"
        }
    ]
}

So it says 600 ticks -> 30 seconds does check out Which also means 36 000 FE/RF to process one ore