Open koi-illuminami opened 1 month ago
Also, current world is crushed when new chunk is loaded (no issues for version Cyclic-1.20.1-1.12.9.jar)
thx to MelanX https://pastebin.com/KbsqZUPe
I had basically the same issue, a testing ground modpack I have, well, the modpack is at 400 mods cyclic wasn't working in previous versions, was excited about update, was working fine for a while, crashed during wandering, got the exact same biome pointed to minecraft:frozen_peaks, but got a mod suspect but, completely off mark as after I disabled cyclic I was able to load the world just fine, the suspect I received in my crash report was Team Abnormals library mod "Blueprint" like What?
cyclic crash while trying to generate new chunks. 1.20.1-1.12.10
Same issue, disabled all but the absolute minimum of mods while testing. https://pastebin.com/Zr5ME9Ri
Cyclic-1.20.1-1.12.10
Can confirm, an upgrade to Cyclic 1.12.10 broke my pack. Strangely, the server keeps on running just fine but the client gets a nice disconnect message. Terrain generation is impossible in singleplayer.
I can confirm the fix, the new version .11 is valid, game doesn't crash.
Minecraft Version: 1.20.1
Forge Version: 47.3.0
Mod Version: Cyclic- 1.20.1-1.12.10
Single Player or Server: single player
Describe problem (what you were doing; what happened; what should have happened): game crash when:
started with a world generation prob with minecraft:frozen_peak when expending in my SKYBLOCK modpack dev world
and game crash when creating a world
i used a backup instance to go back to 2 days ago before 14 mods update. updated one mod at a time and re-launch the game with no crash while creating a new world each time and the last one was cyclic and now it crashes again i am now back with update Cyclic- 1.20.1-1.12.9 and everything work fine
Log file link:
https://pastebin.com/KbsqZUPe
Video/images/gifs (direct upload or link):