Items and consumables are completely separated now. Their only link is the itemID (=consumableID).
1) May be in the items explorer, we would like to search items using stats provided by their associated consumable.
2) In the item form, show consumable data if any
A possible evolution is to change the model to be closer to the lotro model.
1) to get rid of consumables and use effects
2) have items have links to their effects (on use, on equip... ; permanent or temporary ; probability =1 or other).
Items and consumables are completely separated now. Their only link is the itemID (=consumableID).
1) May be in the items explorer, we would like to search items using stats provided by their associated consumable. 2) In the item form, show consumable data if any
A possible evolution is to change the model to be closer to the lotro model. 1) to get rid of consumables and use effects 2) have items have links to their effects (on use, on equip... ; permanent or temporary ; probability =1 or other).