Closed IvanZakharov16 closed 4 months ago
hi @IvanZakharov16 Will look in to this can get back to you shortly
hi @IvanZakharov16 I've release v0.2.3 that fixes this issue 🎉
Will give you some time to try it out and then will close this issue, thanks for opening it!
thanks for the help! now it works great, but i noticed other memory leaks. I think they're somewhere in C code.
Yes @IvanZakharov16 Its a WIP to remove all the leaks, under the hood we have a rust player using a c++ renderer. For the moment as this issue has been fixed I'll close it but we're working to get rid of these leaks soon! :)
Good afternoon, Thanks for a great library!
Every time I push View with DotLottieView, a player(Player, DotLottiePlayer) is created each time and is not deleted from memory when I dismiss the View.
It works even with a simple View like: import SwiftUI import DotLottie
struct LottieAnimationSwiftView: View { var body: some View { VStack { DotLottieAnimation(fileName: "lsingb0d", config: AnimationConfig(autoplay: true, loop: true)).view() } } }
Please tell me how to fix this.