However, unlike 'loop''s implementation of this feature, it doesn't override the currently playing segment. I'm trying to implement an animation that plays different segments on scroll, but does not loop. When using type='play', the new segment isn't played if the player is currently playing a segment. When using type='loop', the new segment immediately overrides the currently playing segment.
I would expect the 'play' behavior to match loop's, with the exception of looping.
If this is not an option, I would ask to be able to pass the 'force' flag as an option with the action, to be passed to playSegements, in order to mimic the existing behavior + provide the option to override it
create({
mode: 'scroll',
player: anim,
container: "#scroll-container",
actions: [
{
visibility: [0, 0.5],
type: 'play',
frames: [0, 200],
},
//when using type: 'play', this segment isn't played on scroll unless the previous segment has finished
//this works fine with loop, but I don't want it to loop
{
visibility: [0.5, 1],
type: 'play',
frames: [200, 400],
},
]
});
...
Consuming repo
What repo were you working in when this issue occurred?
Overview
Hi!
I see you updated the 'play' action to accept frames in scroll mdoe quite a while ago: https://github.com/LottieFiles/lottie-interactivity/issues/55
However, unlike 'loop''s implementation of this feature, it doesn't override the currently playing segment. I'm trying to implement an animation that plays different segments on scroll, but does not loop. When using
type='play'
, the new segment isn't played if the player is currently playing a segment. When usingtype='loop'
, the new segment immediately overrides the currently playing segment.I would expect the 'play' behavior to match loop's, with the exception of looping.
If this is not an option, I would ask to be able to pass the 'force' flag as an option with the action, to be passed to playSegements, in order to mimic the existing behavior + provide the option to override it
loop implementation play implementation
my example code:
...
Consuming repo
...
Labels
Type: Bug
label to this issue.