Closed alexeypanov closed 1 month ago
Latest commit: 47995b61a7ba91220be0b164b8f091ff96e20e1a
The changes in this PR will be included in the next version bump.
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Description
Currently, during fast scrolling, the player may not render the very last or first frame of the provided action range.
Example:
When scrolling down, if at some point the container visibility is 0.72 and on the next scroll event it becomes 0.81, the current behavior stops the player at the frame corresponding to 0.72. For certain animations, this is crucial: if the container has passed its bottom visibility point, it should be stopped on the very last frame of the range.
This fix addresses this issue.
Type of change
Checklist