What does this implement/fix? Explain your changes.
I've added the loop event which will get triggered when the animation loops. I also noticed that if loop=false, the animation would reset back to frame 0. I think it should remain on the final frame otherwise, we're technically looping it. Thus, I've removed setting the seek back to 0 on complete.
Reference Issue / PR
None
What does this implement/fix? Explain your changes.
I've added the loop event which will get triggered when the animation loops. I also noticed that if
loop=false
, the animation would reset back to frame 0. I think it should remain on the final frame otherwise, we're technically looping it. Thus, I've removed setting the seek back to 0 on complete.Any other comments?
No