Open SEGenjoysBlivits opened 1 year ago
1.20
Fabric
Shimmer-1.20-0.1.15
Shimmer, Fabric-API
Pastebin didn't let me past the logs, 99% was just this a couple 1000 times
[10:52:36] [Render thread/INFO]: OpenGL debug message: id=1, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION in glDrawBuffers(unsupported buffer GL_COLOR_ATTACHMENT0)'
None aside from Shimmer
Minecraft goes black and spits out hundreds of OpenGL errors every second even after returning to Main Menu when trying to add a coloured light block.
I suspect this might be an issue with how config files are handled because the game acts as normal when reopening Minecraft until reproduced.
I exclusively use Linux Machines and had some trouble with Minecraft's OpenGL in the past so it could be something to do with the Mesa driver.
On the current machine I am running Arch Linux with Kernel 6.4.3 on an i5-13500 and its iGPU
Same thing happens to me. It used to be fine but a recent update caused the issue. I found out that going into or exiting fullscreen will take the black screen away. (F11)
Minecraft Version
1.20
ModLoader
Fabric
Shimmer version
Shimmer-1.20-0.1.15
Modpack info or mod list(please reduce mod range)
Shimmer, Fabric-API
The latest.log file and hs_err_pidXXX if exists
Pastebin didn't let me past the logs, 99% was just this a couple 1000 times
[10:52:36] [Render thread/INFO]: OpenGL debug message: id=1, source=API, type=ERROR, severity=HIGH, message='GL_INVALID_OPERATION in glDrawBuffers(unsupported buffer GL_COLOR_ATTACHMENT0)'
optifine , Rubidium , flywheel or any rendering related mods. mod version is required.
None aside from Shimmer
Issue description
Minecraft goes black and spits out hundreds of OpenGL errors every second even after returning to Main Menu when trying to add a coloured light block.
I suspect this might be an issue with how config files are handled because the game acts as normal when reopening Minecraft until reproduced.
Steps to reproduce
Other information
I exclusively use Linux Machines and had some trouble with Minecraft's OpenGL in the past so it could be something to do with the Mesa driver.
On the current machine I am running Arch Linux with Kernel 6.4.3 on an i5-13500 and its iGPU