Whenever using complementary shaders v4.7.2 alongside shimmer, dark, unlit surfaces gain so much contrast that it looks like if the color range was greatly decreased. Bright, well-lit blocks on the other hand look perfectly fine. After switching to any other shaderpack, even including very similar complementary reimagined, the issues disappear.
This is with complementary 4.7.2
This is with complementary reimagined
Steps to reproduce
Launch the game with both iris and shimmer installed
Enable Complementary Shaders v4.7.2 and go to a dark area
Minecraft Version
1.20.1
ModLoader
Fabric
Shimmer version
Shimmer-fabric-1.20.1-0.1.22
Modpack info or mod list(please reduce mod range)
https://pastebin.com/Lhu4hES1
The latest.log file and hs_err_pidXXX if exists
https://pastebin.com/AjFM0Zat
optifine , Rubidium , flywheel or any rendering related mods. mod version is required.
iris-mc1.20.1-1.6.8 sodium-fabric-mc1.20.1-0.5.2 indium-1.0.25+mc1.20.1
Issue description
Whenever using complementary shaders v4.7.2 alongside shimmer, dark, unlit surfaces gain so much contrast that it looks like if the color range was greatly decreased. Bright, well-lit blocks on the other hand look perfectly fine. After switching to any other shaderpack, even including very similar complementary reimagined, the issues disappear.
This is with complementary 4.7.2
This is with complementary reimagined
Steps to reproduce
Other information
No response