LtxProgrammer / Changed-Minecraft-Mod

A Changed experience in the world of Minecraft.
MIT License
26 stars 32 forks source link

Compatibility with the Hordes Mod #956

Open AbsoluteJuicer opened 5 days ago

AbsoluteJuicer commented 5 days ago

Hi, I think some change in the path finding logic or mob ai broke the compatibility with the Horde mod.

Changed mod Version: 0.14 (from Git) the Hordes mod Version: 1.2.3

How to Replicate:

  1. launch the game with the mods once and go to "${YOUR_MC_FOLDER}\config\hordes\data\hordes\tables\" and create a file called "changed_all.json"

and paste the following [ "changed:light_latex_wolf_female-10-0-0", "changed:light_latex_wolf_male-10-0-0", "changed:light_latex_wolf_organic-10-0-0", "changed:light_latex_knight-10-0-0", "changed:light_latex_centaur-10-0-0", "changed:headless_knight-10-0-0", "changed:light_latex_knight_fusion-10-0-0", "changed:latex_crystal_wolf-10-0-0", "changed:latex_crystal_wolf_horned-10-0-0", "changed:latex_deer-10-0-0", "changed:latex_bee-10-0-0", "changed:latex_pink_deer-10-0-0", "changed:latex_keon_wolf-10-0-0", "changed:aerosol_latex_wolf-10-0-0", "changed:dark_latex_dragon-10-0-0", "changed:dark_latex_wolf_male-10-0-0", "changed:dark_latex_wolf_female-10-0-0", "changed:dark_latex_pup-10-0-0", "changed:dark_latex_yufeng-10-0-0", "changed:latex_beifeng-10-0-0", "changed:latex_benign_wolf-10-0-0", "changed:latex_blue_dragon-10-0-0", "changed:latex_blue_wolf-10-0-0", "changed:latex_crocodile-10-0-0", "changed:latex_fennec_fox-10-0-0", "changed:latex_hypno_cat-10-0-0", "changed:latex_leaf-10-0-0", "changed:latex_squirrel-10-0-0", "changed:latex_manta_ray_female-10-0-0", "changed:latex_manta_ray_male-10-0-0", "changed:latex_medusa_cat-10-0-0", "changed:latex_mermaid_shark-10-0-0", "changed:latex_moth-10-0-0", "changed:latex_siren-10-0-0", "changed:latex_snake-10-0-0", "changed:latex_mimic_plant-10-0-0", "changed:latex_pink_wyvern-10-0-0", "changed:latex_pink_yuin_dragon-10-0-0", "changed:latex_purple_fox-10-0-0", "changed:latex_raccoon-10-0-0", "changed:latex_red_dragon-10-0-0", "changed:latex_red_panda-10-0-0", "changed:latex_shark-10-0-0", "changed:latex_shark_male-10-0-0", "changed:latex_shark_female-10-0-0", "changed:latex_sniper_dog-10-0-0", "changed:latex_alien-10-0-0", "changed:latex_snow_leopard_male-10-0-0", "changed:latex_snow_leopard_female-10-0-0", "changed:latex_squid_dog_female-10-0-0", "changed:latex_squid_dog_male-10-0-0", "changed:latex_stiger-10-0-0", "changed:latex_tiger_shark-10-0-0", "changed:latex_traffic_cone_dragon-10-0-0", "changed:latex_translucent_lizard-10-0-0", "changed:latex_orca-10-0-0", "changed:latex_otter-10-0-0", "changed:latex_watermelon_cat-10-0-0", "changed:latex_white_tiger-10-0-0", "changed:latex_yuin-10-0-0", "changed:milk_pudding-10-0-0", "changed:shark-10-0-0", "changed:white_latex_wolf-10-0-0", "changed:phage_latex_wolf_female-10-0-0", "changed:phage_latex_wolf_male-10-0-0" ]

  1. then go to "${YOUR_MC_FOLDER}\config\hordes\data\hordes\horde_scripts\", create a file called "changed.json" and paste the following:

{ "function": "hordes:set_spawntable", "value": [ "hordes:changed_all" ], "conditions": [] }

  1. in game, type "/spawnHordeWave @p 1 hordes:changed_all" to summon 1 wave; then you will find all spawned changed entities will freeze in place (still attacks if you come into their vicinity)
LtxProgrammer commented 5 days ago

This is likely related to the attribute change. Where the movement speed was mapped 1.0 -> 0.1 to match the player.