Open FlashHit opened 2 years ago
This is probably really hard to "fix".
---@type table|nil local blueprint = { x = 1 } local hasBlueprint = true if blueprint == nil then hasBlueprint = false end if hasBlueprint then error("no blueprint found") end local s = blueprint.x
I don't know how to implement this feature
This is highly difficult because error could have been intentional redefined locally not to raise an error.
error
This is probably really hard to "fix".