Luadih / UNITE-light

Community C4D Lightkit for 3D Text Intros
Creative Commons Attribution Share Alike 4.0 International
0 stars 0 forks source link

Add controls to transparency and refractive visibility of panels and HDRI's #14

Closed Luadih closed 9 months ago

Luadih commented 10 months ago

Description

This is needed for the future when glass materials get added.

Since I was wrong about the idea that if you don't disable those, glass materials would never be transparent And even if I'm wrong by thinking I'm wrong, I should add the option for those lightsets that would prefer it enabled

After some research:

  1. Seen by Transparency only affects materials with:
    • Transparency enabled but refraction at exactly 1
    • or Alpha enabled
  2. Seen by Refraction only affects materials with:
    • Transparency enabled and a refraction value not equal to 1

Acknowledgments

Luadih commented 9 months ago

This got implemented in 88e70d33673380b9ef1de40630293538a21cba1d