LubieKakao1212 / OpenCombatUtility

OpenComputers addon
MIT License
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Projectile tragectory rotates unexpectedly when trying to boost them straight forward on ValkyrienSkies2 ships #5

Closed 19PHOBOSS98 closed 7 months ago

19PHOBOSS98 commented 7 months ago

Here I've setup a spell turret (Ars Nouveau) to fire projectiles over a pulsing OpenCU repulsor. I have hitboxes enabled for better observation. The whole setup is built on a ValkyrienSkies2 ship. Keep in mind the videos are spedup because of cmdcam+minema2 mod recording setup:

p=peripheral.find("opencu:repulsor")
p.recalibrateByIdx(1)
p.setRadius(3)
p.setForce(1)
p.setVector(1,0,0)

while(true) do
p.pulse(0,0,0)
sleep(0.1)
end

https://youtu.be/nccZDytK_2U

OpenCU version 1.3.2.2

EDIT: It seems it works as expected in version 1.3.1

LubieKakao1212 commented 7 months ago

Does it also happen while not on a VS2 ship?

LubieKakao1212 commented 7 months ago

I think I have a fix, for both

LubieKakao1212 commented 7 months ago

fixed in 1.3.2.3

19PHOBOSS98 commented 7 months ago

slr, thank you!