On this image, the Madness effect made the skill check rotate backward. Yet, the great success zone has to be close by the beginning of the test, not the end
To reproduce it, simply apply the madness effect and wait for a reverted skill check.
Thanks for the feedback. I believe this is intended also in the game, as if it is in the beginning you don't have the reaction time. I will look into the game how this works. Maybe i'm wrong
On this image, the Madness effect made the skill check rotate backward. Yet, the great success zone has to be close by the beginning of the test, not the end
To reproduce it, simply apply the madness effect and wait for a reverted skill check.