Closed 0-zen closed 1 year ago
Looks like commit 9de906f is to blame, previous commit (08aafe0) works as intended.
The reason this occurs by the way is because the texture coordinates are not in the range [0.0, 1.0], some texcoords are negative and need to be wrapped around into the range [0.0, 1.0] and looks like that wrapping process is wrong.
Just tested your fix and yes it works with the models I have! Thank you very much =)
0.7-localise doesnt seem impacted. I am not a specialist of that matter so I am making an issue report. I have found a weird bug which might come from a very recent commit since I did not have it before. Here is the model loaded on ObjToSchematic:
As you can see the textures are correctly loaded. But when I voxelize it:
Some areas seem to not have the right textures... Had the same problem with all other files i tested on main and 0.7 Here is one in example:
https://filetransfer.io/data-package/kpK2XQSI#link