Closed djnejk closed 4 years ago
Have you ensured you're using the latest version from https://luckperms.net
Yes, I have the latest version 5.1.20
Please share your editor URL there is not a lot we can do with screenshots
looks like a offline server to me. had this issue before my own server was premium (offline usernames stacks up for some reason)
This is a result of poor authentication on a cracked server. The user is being assigned a new UUID everytime they join and the editor therefore has a record for all of those UUIDs. Turning the server to online-mode= true
would solve this problem.
bungeecord or even spigot?
Just on the proxy. Bungee online mode. And ensure if it is already set, that you have IP-forwarding enabled as well as the bungeecord
option in every spigot.yml file
On bungeecord I have ip_forward: true but on other servers I can't find in spigot.yml ip_forward
it's only on bungeecord. in spigot.yml the option you need to enable is bungeecord
I have bungeecord enabled on all servers
please send a pastebin link containing log files for when the server starts and when the duplicated user joins
You are using JPremium, implying that you are running a network in which players can either directly connect to the backends or bungee online mode is false. Other than that, the player which you are currently experiencing difficulties with used to be connecting while the server had IP-Forwarding set up wrong, but is now connecting with ip-forwarding set up correctly and is receiving their mojang UUID. Try running lp user <user> clear
for that player and have them connect again. That problem should resolve.
I have lockdown activated via the LiteBans plugin, but if I want to grant someone a "litebans.lockdown.bypass" permission, I can't because it's there more than once
Are they connecting through the proxy
Did you do the command and see what it does?
Will you stop running a server which supports pirates who steal the game?
they all connect directly to the proxy, where I have "ip_forward: true" set. I have "bungeecord: true" and "bungee-online-mode: true" set on the servers, and after I used the "/ lp user test clear" command, after the player tried to connect there more than once, the problem was the same
this seems to suggest one of those things which you say is incorrect
These are only players without a purchased minecraft
Cracked players (without a purchased minecraft) would be incapable of joining your server if you had bungee online mode set to true and they joined through the proxy
So what should I do?
Set bungee-online-mode to true, firewall the backends, and run the command I gave you for all users that joined before you did.
I have bungee-online-mode true https://paste.hostify.cz/?d4d207bf4f227395#Gqqqi7daB8UEN3XgHwNTrfXKZWz9UjEk2zHvHPD9wn8x
and would it help if I connected it to RedisBungee?
I'm going to close this as the issue has nothing to do with the editor.
If you need help with setting up your network I can suggest joining communities such as Admincraft which are better equipped at helping people with more general Minecraft related issues..