Open CravenCraft opened 2 days ago
Hey @CravenCraft ! Yes, its totally normal, not an issue, I rework the code for the faucet on Casting Basins. It no longer detect fluid tanks below it. You need to manually configure it. This reducing lag (For detecting right fluid tanks that require lot of tests) and mainly because its incompatible with the way i codded Casting Blocks. Sorry for late reply.
Gotcha. Just making sure! One thing I'd add is to maybe update the ponder documentation. I think it still mentions that it's automatic.
Yes, forgot about that. Planned for the next update! Anything else? Can I close this post?
Sounds good. Thanks for the quick feedback! And yeah all good to close the issue.
Describe the bug The foundry basin should automatically open its chute when it recognizes the casting table or basin is next to it and one block below, but currently it requires a wrench to manually configure that.
To Reproduce Steps to reproduce the behavior:
Expected behavior The foundry basin should automatically open its chute when it recognizes the casting table or basin is next to it and one block below.
Screenshots
Environment: