Closed lee-orr closed 1 year ago
Graphene only builds the tree the when entering play mode, which is necessary (at least for the time being) because everything is composed dynamically. We could visualize things in edit-mode, but Graphene is primarily designed for runtime functionality, rather than a WYSIWYG workflow (which admittedly would be very useful to have)
If you're referring to 'Pick Element' not working properly - what versions are you on? I know that in previous versions of Unity/UI Toolkit this was an issue for me too when trying to pick element (See screenshot).
I'm currently on 2020.1.8, w/ UI Toolkit 1 preview 9 & UI Builder 1 preview 7 - and was referring to the "Pick Element"/hierarchy you're showing - during runtime. I'm not too concerned about edit mode at this point.
In the visual debugger, when using Graphene, it just shows the root visual element. It would be useful, to help w/ theme design & fixing layout issues, if we could actually see the full hierarchy.