Closed gameldar closed 14 years ago
Actually, I've been looking at a few other guide addons out there. Dugi's uses a gear for all complete quests instead of the swords that TourGuide uses. I'm kind of tempted to use that idea, for all of them. I never really liked the little swords. But I dunno. I don't really want a ton more tags around but I guess they make sense :D It is nice to give the users a more visual queue.
All right, so my tentative decision here is to try the little gear. It can be used for anything that doesn't involve fighting, and we'll keep the current complete icon for anything involves fighting (even looting monsters since you have to kill em first).
Might not get to it for a bit though.
I think I'm going to go with your original idea of an added on tag. How does |NC|for "Non-Combat" sound?
Additionally, while I'm futzing with complete steps - I'm going to make partial completes work with these. So you can use a complete step, but if you supply a |QO| tag, it will behave just like a |N| tag with the |QO| tag.
Oh. I already did that second thing. Fail!
Done, uploaded. Just add |NC| to a completion step to get the new icon.
It would be nice to have a new tag for 'talk' quests where you don't have to kill stuff, but just talk (usually to the quest giver) before you get the completion up. I think this should just be a tag on the complete action as it'll work in the same way as a normal completion - the idea being just to change the icon to indicate you need to talk to someone rather than kill something