Despite the fact that I deactivated the HOLOUI HUD in any way, it conflicted with VOIDUI, in my opinion it is obviously because files collide, but I think it must be because of the loading screens, which is where the game crashes
Probably the idea would be to add an option that allows disabling holoui loading screens
Despite the fact that I deactivated the HOLOUI HUD in any way, it conflicted with VOIDUI, in my opinion it is obviously because files collide, but I think it must be because of the loading screens, which is where the game crashes
Probably the idea would be to add an option that allows disabling holoui loading screens
SCRIPT STACK
_create_input_panel() @mods/base/req/core/Hooks.lua:272 orig_init() @mods/VoidUI-master/lua/hud/HudChat.lua:70 init() @mods/Holo/Hooks/HUD/Chat.lua:12 new() core/lib/utils/coreclass.lua:35 _create_hud_chat() lib/managers/hudmanagerpd2.lua:716 original() lib/managers/hudmanagerpd2.lua:680 setup_player_info_hud_pd2() @mods/base/req/core/Hooks.lua:264 _setup_player_info_hud_pd2() @mods/VoidUI-master/lua/managers/HudManager.lua:228 setup() 4 setup() lib/managers/hudmanager.lua:330 load_hud() lib/managers/hudmanager.lua:317 init_finalize() lib/managers/hudmanager.lua:219 init_fin_orig() lib/setups/gamesetup.lua:763 init_finalize() @mods/The Fixes/gamesetup.lua:6 init_finalize() lib/setups/networkgamesetup.lua:15 core/lib/setups/coresetup.lua:444
Callstack: