Hi. My friend has got a random crashed which indicated that it might be related to this mod and he got a crash while he was playing the Watchdogs heist on Death Wish difficulty
My Friend : "We were doing Watchdogs, I crashed there, when I clicked on assets from music menu, I tried that but no crash"
Hi. My friend has got a random crashed which indicated that it might be related to this mod and he got a crash while he was playing the Watchdogs heist on Death Wish difficulty
This is his crash.txt
Application has crashed: access violation
Callstack:
Current thread: Main Script stack: hide() lib/managers/menu/boxguiobject.lua:154
func() @mods/Holo/Hooks/Menu/MissionBriefingGUI.lua:22
set_slot_outfit() @mods/base/req/core/Hooks.lua:267
set_slot_outfit() lib/managers/menu/missionbriefinggui.lua:3374
set_slot_outfit_mission_briefing_gui() lib/managers/menu/menucomponentmanager.lua:3019
remove_player_slot_by_peer_id() lib/managers/menu/menulobbyrenderer.lua:233
remove_player_slot_by_peer_id() lib/managers/menu/menukitrenderer.lua:184
_on_peer_removed() lib/network/base/basenetworksession.lua:371
_on_peer_removed() @mods/base/lua/BaseNetworkSession.lua:20
remove_peer() lib/network/base/basenetworksession.lua:335
remove_peer() lib/network/base/clientnetworksession.lua:643
on_peer_kicked() lib/network/base/basenetworksession.lua:601
lib/network/base/handlers/connectionnetworkhandler.lua:151
System information: Application version : 1.84.463. CPU : Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz (2 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2 DirectX : 12.0 GPU : NVIDIA GeForce GTX 650 Ti / nvldumd.dll[23.21.13.8813] Language : english Memory : 8138MB 244KB OS : 6.2.9200 () 0x100-0x1 (64 bits) Physics : threaded Renderer : DX9 threaded Sound : Realtek Semiconductor Corp. (Reproduktory (Realtek High Definition Audio))
And sadly. he still can't reproduce this crash though.