LuigiBlood / emu-1964

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SSB Textures Kirby Map textures move due to player movement. #12

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Select the Kirby map in SSB64.
2. If you notice, the tree texture slats left or right, as one moves the 
camera left or right.

What version of the product are you using? On what operating system?
Latest Revision

Please provide any additional information below.

In Project64 1.6 video plugin, the tree is still. This doesn't affect just 
the tree in kirby map, but other textures in other games also. For example 
in SSB64 again, in mushroom kingdom (Hidden Map must be unlocked through 
cheats) the green vessel, that you can enter is also experiencing similar 
problems.

Original issue reported on code.google.com by areudz@gmail.com on 10 Apr 2010 at 5:14

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
xD here is a picture. As you can see the tree bark is slanted, and it seems as 
though the tree's eye textures are left in the air. The tree shouldn't slant.

Original comment by areudz@gmail.com on 10 Apr 2010 at 5:20

Attachments:

GoogleCodeExporter commented 9 years ago
Ya that's been a problem ever since Rice Video 5.6. Dunno why older version 
display it correctly and not the later versions :( .

Original comment by adamomar...@gmail.com on 13 Jun 2014 at 8:42