LuigiBlood / sat_wave

SatellaWave
MIT License
66 stars 8 forks source link

Downloadable files size issue. #20

Closed stvene3004 closed 2 years ago

stvene3004 commented 2 years ago

Say, is it normal for SatellaWave to cry about downloadable files being bigger than 512 KB while the files themselves are already smaller than 512 KB? That's what has been happening when I try the files as a "PSRAM" memory type and a "Memory Pack (Free)" memory type. It just won't let me export.

LuigiBlood commented 2 years ago

Ah, nope, it shouldn't happen for anything smaller than 512 KB. I'll try to fix this soon.

stvene3004 commented 2 years ago

Yo, I think I've found the actual problem. I forgot to mention that I was trying to convert ROMs and stuff. So when I converted Super Mario World, I thought I should try using a header from some BS Mario games. Most of those games (Including BS Super Mario USA 1-4 and Collection 3) are above 512 KB, and uses most of the same headers. So when I pasted the part of that header, SatellaWave seemed to have read it as a game above 512 KB. After finding that out, I decided so follow a particular tutorial on YouTube about converting ROMs to SatellaWave downloadables, and now it works just fine.

LuigiBlood commented 2 years ago

Okay I was about to say there was nothing in particular that should have caused this.