Luiji / smc-get

Prototype for Secret Maryo Chronicles' level repository manager.
http://www.secretmaryo.org/
GNU General Public License v3.0
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smc-get doesn't know about backgrounds #5

Closed Quintus closed 13 years ago

Quintus commented 13 years ago

The title says it quite well--smc-get knows about music, sounds, graphics, worlds and of course levels, but nothing about background images.

That I'm going to implement this is obvious, but I don't know wheather or not to place it in the current beta as it's already feature-frozen. If we consider this a bug, then yes, it'd go into the beta. If not, it'd go into the devel branch to be released with the next stable version of smc-get. I tend to the latter, tough. However, any oppinions apreciated!

Valete, Quintus

Luiji commented 13 years ago

Backgrounds should be stored as graphics, as they are in SMC itself.

Quintus commented 13 years ago

So background images should go into the same directory as the other graphics, i.e. pixmaps/contrib-graphics? Makes life easier for us as there is no need to implement background handling specifically -- I'll update the spec to reflect the fact backgrounds are just like any other graphic. This requires however the user to make his/her levels look into the pixmaps/contrib-graphics folder instead of the more common pixmaps/game/background one.

...this reminds me that I wanted to write some guidelines on the workflow of creating SMCPAKs. I'm going to put something into smc-get's wiki in the next days and maybe wipe up some kind of front page (the current one looks a little small^^).

Vale, Quintus

Luiji commented 13 years ago

Yep. Of course, level developers will still be able to access the SMC built-in graphics from pixmaps/game/background.

This makes me think of a feature request I'm about to post. Issue tracking is very useful for managing ideas!