Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
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Miscellaneous for v0.03 #11
Closed
LukasBanana closed 4 years ago
Miscellaneous scheduled features:
GenerateMips
function with parameters for a range of MIP-levels and array slices.D3D11StateManager
to avoid redundant calls toVSSetShader
etc.BufferType
entries.ShaderDescriptor::fragment::outputAttribs
.