Closed jayrulez closed 1 year ago
I don't have plans to add any web based backends such as WebGPU or WebGL. I also don't have enough experience with WebAssembly to start looking into it, not even mentioning how much time goes into the backends LLGL already has.
@jayrulez FYI: I started with a branch to test LLGL in HTML5 via WebAssembly/Emscripten (see dev-wasm branch). Any help here on how to deploy this without having to launch Chrome with a whole bunch of command line arguments [1] to enable Wasm support is highly appreciated. WebGPU might be a candidate for a future backend after all :)
[1] https://github.com/LukasBanana/LLGL/tree/dev-wasm/docu#webassembly-wasm
Hello, do you have plans for a WebGPU backend?