Luke004 / zulu-assault

Trying to revive an old classic game of 1998 that I used to play a lot as a kid.
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Firing rate #20

Open Jim708 opened 3 years ago

Jim708 commented 3 years ago

Weapons fire too slowly, less than half the rate of the original game. The slower rate of fire makes the game needlessly difficult. I could get through the demo as a kid, but in this remake, the slower rate of fire means I can't pass level 2

Luke004 commented 3 years ago

I am gonna balance that as soon as I'm done making all levels. Is it every tank or especially that one from level 2?

Jim708 commented 3 years ago

EVERY tank, mech, plane, and helicopter

Jim708 commented 3 years ago

The firing rate still feels a little slow, but it is closer to the original game and not as much of a major source of fake difficulty anymore. I still struggle, but now much of that is me not having played in many years.

Luke004 commented 3 years ago

I just released a new version with guided rockets actually following enemies and I also buffed the Cannon firing rate, because that was indeeed very slow. I also buffed the health regeneration circles + some minor other adjustments. I don't want to make the firing rate as high as he did tho, especially when it comes to rockets or shells because I think that would be too overpowered.

Jim708 commented 3 years ago

I do think the Napalm's firing rate should be restored to the original rate. Flame weapons are supposed to be really fast, and the slower speed makes Napalm useless