Open CraigLaMorte opened 2 months ago
I'm also having trouble getting pymel to run in Maya 2025, macOS Sonoma):
import pymel.core as pm
modelingToolkit
updateRendererUI; +++++++ Turtle for Maya registered successfully ++++++
I've created a fork and generated 2025 docs for it. It seems working fine on my Windows machine.
How do i install the package from your fork?
How do i install the package from your fork?
@CraigLaMorte I was able to get this working in Maya2025 by downloading the zip, then adding the pymel and docs folders to sys.path. Not sure if docs needs to be on path.
How do i install the package from your fork?
@CraigLaMorte I was able to get this working in Maya2025 by downloading the zip, then adding the pymel and docs folders to sys.path. Not sure if docs needs to be on path.
Worked, thanks!
I have provided a wheel in the release page.
https://github.com/iamsleepy/pymel/releases/tag/1.4.1b1
and it could be installed with pip like below:
mayapy -m pip install pymel-1.4.1b1-py2.py3-none-any.whl --user
Thanks for working on this @iamsleepy, really hope pymel doesn't die 😞. I think you're missing pip
in the command? e.g.
mayapy -m pip install pymel-1.4.1b1-py2.py3-none-any.whl --user
Thanks for working on this @iamsleepy, really hope pymel doesn't die 😞. I think you're missing
pip
in the command? e.g.mayapy -m pip install pymel-1.4.1b1-py2.py3-none-any.whl --user
Thanks for pointing it out. I've modified my original comment.
ok as a newb I think figured it out, for anyone strrugling get the whl file from github. save it somwhere (mine was c:\Pymel)
I did a few things so not sure which caused it finally work.
Big thanks to @iamsleepy for the file!!!!
Hi all, sorry for the silence here. Everyone who maintained this project at Luma has moved on to other companies, including me. I have been super busy lately with my new job, so it's been hard to find the time for this, I apologize. That said, I'd really like to see this project and its community survive and thrive.
The problem as it stands is that I don't have the ability to merge anything in this project (or any projects owned by the LumaPictures org). I've emailed several times over the past few months. I just emailed everyone again.
I do still have the keys to PyPI, so I can help get an official release out to PyPI.
@iamsleepy Can you help me get this out?
If you can do step 7 (changelog) and the first parts of step 9 (update the version in pymel/__init__.py
, supported Maya versions in README.md, minimum supported python versions in pyproject.toml), then I can do the rest.
Once I get the keys back to the project I can also add you as a contributor and we can get through these releases together, if that's interesting to you.
Hi @chadrik Let me try to work on the change log tomorrow.
I had a quick look and it’s going to be very simple because there haven’t been many changes.
On Sat, Jun 1, 2024 at 4:39 PM cxli @.***> wrote:
Hi @chadrik https://github.com/chadrik Let me try to work on the change log tomorrow.
— Reply to this email directly, view it on GitHub https://github.com/LumaPictures/pymel/issues/474#issuecomment-2143630035, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAAPOE4BG6NDIUCQFTL7FELZFJLUFAVCNFSM6AAAAABF7J2UZOVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCNBTGYZTAMBTGU . You are receiving this because you were mentioned.Message ID: @.***>
@chadrik any update on this?
Patiently awaiting updates also! Would really appreciate the effort @iamsleepy @chadrik :)
looks like pymel isn't working with maya 2025