Closed D4rkelton closed 7 years ago
Can you reproduce the error on a different level or on a clean save file? If so, I can try to reproduce the error. Allternatively, can you dump you save and tell me how you dumped it + post it here? I can load it up and try to see if i can make it happen as well. As is, unless we have some datapoints beyond just your unit, we don't have a good way of pinpointing the issue. thx!
Going to close this; I cannot reproduce this, and requests for further information have been left unanswered for just about a week. Will reopen if this is shown to be an actual issue at a later point.
System model:
Old 3DS
[e.g. 2DS, New 3DS, Old 3DS]
SysNAND version (+emu/redNAND version if applicable):
11.4.0-37E
[e.g. 11.4.0-37U SysNAND, 11.4.0-37J EmuNAND]
*Entrypoint (How/what you're using to boot Luma3DS):Boot9Strap*
[e.g. Boot9Strap/Sighax, etc.]
Luma3DS version: 8.0 Stable [e.g. 7.1 stable or if using nightly/hourly specify the commit like this https://github.com/AuroraWright/Luma3DS/commit/9570e6cbeca53128433abbf5e3473cb8a07fe69e]
Luma3DS configuration/options:
Default EmuNAND: ( )
Screen brightness: (4)
Splash: ( )
PIN lock: ( )
New 3DS CPU: ( )
--
Autoboot EmuNAND: ( )
Use EmuNAND FIRM if booting with R: ( )
Enable loading external FIRMs and modules: ( )
Use custom path: ( )
Enable game patching: ( )
Show NAND or user string in System Settings: (x)
Show GBA boot screen in patched AGB_FIRM: ( )
Patch ARM9 access: ( )
Set developer UNITINFO: ( )
--
Explanation of the issue: Fire Emblem Fates Revelations crashes after the first section off the credits
Steps to reproduce:
Play through the final Level of Fire Emblem Fates Revelations (not sure if ocurring with other versions)
Watch the first part of the credits. (Battle Summary)
Crash
Dump file:
Crash.zip