Lumiverse / Atlas-Issues

This repository is used to keep track of the ongoing issues with the Lumiverse-Atlas gamemode
https://lumiver.se
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teleport output bugs #119

Open brianmta opened 3 years ago

brianmta commented 3 years ago

there are multiple bugs regarding teleports, mainly their outputs

my theory:

it might have something to do with how we handle loading warps? when you load a warp your vehicle is frozen for a few seconds (might be some confusion between the two). plus there used to be a bug where if you loaded a warp, you got the wrong vehicle - we might have already fixed this but the fix caused a bug with the hunter?

brianmta commented 3 years ago

new issue: players sometimes don't get frozen when they are supposed to on the teleport output, resulting in unfair advantage

brianmta commented 3 years ago

further info: some players claim they have never got such a bugs in training, only in dm. plus, the chance of getting stuck at the output is lower if you release / spam W while teleporting.

theory: freezevehicle timers not being seperate? can they somehow stack with other players'? if you never get such bugs when playing alone in training then there has to be a connection between the bugs and multiple players playing the same map at the same time. perhaps an issue with respawn?