Open brianmta opened 3 years ago
new issue: players sometimes don't get frozen when they are supposed to on the teleport output, resulting in unfair advantage
further info: some players claim they have never got such a bugs in training, only in dm. plus, the chance of getting stuck at the output is lower if you release / spam W while teleporting.
theory: freezevehicle timers not being seperate? can they somehow stack with other players'? if you never get such bugs when playing alone in training then there has to be a connection between the bugs and multiple players playing the same map at the same time. perhaps an issue with respawn?
there are multiple bugs regarding teleports, mainly their outputs
my theory:
it might have something to do with how we handle loading warps? when you load a warp your vehicle is frozen for a few seconds (might be some confusion between the two). plus there used to be a bug where if you loaded a warp, you got the wrong vehicle - we might have already fixed this but the fix caused a bug with the hunter?