LunCoSim / lunco-sim

LunCo: virtual universe to design real space missions 🌎🚀🌚
https://lunco.space
MIT License
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Godot Crashes when setting up the project #3

Closed burhanshakir closed 1 year ago

burhanshakir commented 1 year ago

version: Godot 3.5 stable

Steps to replicate:

  1. Install Godot 3.25 stable and set path
  2. Install wget
  3. Clone this repo
  4. Install https://github.com/LunCoSim/godot-package-manage
  5. Go to "game" folder and open "project.godot"

GoDot crashes with this error:

================================================================ handle_crash: Program crashed with signal 11 Engine version: Godot Engine v3.5.stable.official (991bb6ac74ac8c09d7683041b50a8ced3a2defb1) Dumping the backtrace. Please include this when reporting the bug to the project developer. [1] 1 libsystem_platform.dylib 0x00007ff814a99dfd _sigtramp + 29 [2] 2 ??? 0x0000000500000000 0x0 + 21474836480 [3] HashMap<int, Color, HashMapHasherDefault, HashMapComparatorDefault, (unsigned char)3, (unsigned char)8> collect_all(Vector<VertexData > const, HashMap<int, Color, HashMapHasherDefault, HashMapComparatorDefault, (unsigned char)3, (unsigned char)8>) [4] FBXDocParser::Connection::Compare(FBXDocParser::Connection const) const [5] EditorSpatialGizmo::get_plugin() const [6] EditorLineEditFileChooser::get_file_dialog() [7] EditorLineEditFileChooser::get_file_dialog() [8] EditorLineEditFileChooser::get_file_dialog() [9] EditorLineEditFileChooser::get_file_dialog() [10] EditorLineEditFileChooser::get_file_dialog() [11] Object::get_instance_id() const [12] Node::get_physics_interpolation_mode() const [13] Node::get_physics_interpolation_mode() const [14] DirAccess DirAccess::_create_builtin() [15] DefaultAllocator::alloc(unsigned long) [16] DirAccess DirAccess::_create_builtin() [17] 17 dyld 0x000000011a2a152e start + 462 -- END OF BACKTRACE --

Screenshot 2022-08-14 at 17 20 15

Difint commented 1 year ago

The issue was related to resource management.

In the last commits it's fixed