Closed RealMrUnknownymous closed 3 months ago
Do not install the server using files from Modrinth. If you're using one of those weird dockers that require a manifest file, then you're completely wasting your time and need to find something different.
The server files directly from the modpack's Curseforge page are the only proper and supported way to start a server.
Is there a way to replicate the functionality of the server pack start scripts without actually running them? I am using a hosted game server service with a cPanel, and they understandably don't allow execution of external shell scripts, so the server is just ran by the regular Fabric loader process. The modpack works but I am similarly getting Netty console spam. @chorbintime I see your comment above, but unfortunately this is an unavoidable issue for people using game hosting services with limited machine access.
Do not install the server using files from Modrinth. If you're using one of those weird dockers that require a manifest file, then you're completely wasting your time and need to find something different.
The server files directly from the modpack's Curseforge page are the only proper and supported way to start a server.
@chorbintime The thing is, I did use the server files from Curseforge.
Is there a way to replicate the functionality of the server pack start scripts without actually running them? I am using a hosted game server service with a cPanel, and they understandably don't allow execution of external shell scripts, so the server is just ran by the regular Fabric loader process. The modpack works but I am similarly getting Netty console spam. @chorbintime I see your comment above, but unfortunately this is an unavoidable issue for people using game hosting services with limited machine access.
You dont need to use the start scripts if you bought a server from another host. You just need to transfer the main serverpack files, and ignore the scripts.
Do not install the server using files from Modrinth. If you're using one of those weird dockers that require a manifest file, then you're completely wasting your time and need to find something different. The server files directly from the modpack's Curseforge page are the only proper and supported way to start a server.
@chorbintime The thing is, I did use the server files from Curseforge.
I'm not exactly sure what the issue is. If the error is spamming console, there's nothing to be worried about if you're able to join the world & play. Is the server not running properly?
Describe the Bug
I'm trying to run a Better MC server on Crafty Controller, but I'm getting the error:
[Netty Epoll Server IO #6/ERROR]: Exception occurred in netty pipeline io.netty.channel.unix.Errors$NativeIoException: recvAddress(..) failed: Connection reset by peer
I've tried other modpacks, mainly from Modrinth, that start completely fine, but BMC2 keeps getting this error.
Reproduction Steps
...
Screenshots and Videos
No response
Crash Report or Log
https://mclo.gs/pc3lCwk
Operating System
Debian 12/CasaOS
Minecraft Version
1.20.1
Modloader
Fabric
Modpack Version
BMC2 v25
Other Mods
No