LunaPixelStudios / Medieval-MC

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Pursuing Boss Mobs Not Spawning - Medieval MC [FABRIC] 1.20.1 #823

Open Sinxcii opened 1 week ago

Sinxcii commented 1 week ago

Describe the Bug

This is regarding the coloured-named, outlined, boss mobs (not sure of their name), that pursue the player and drop unique loot.

I have noticed when I first started playing that they would spawn relatively regularly, perhaps once per in-game day/night cycle or there abouts, but now are far less frequent or barely existent.

I notice upon logging into my save, I nearly always have one spawn close to right away, but never again after that for the whole play time.

I also noticed when I entered The End, that there was an orange outlined mob immediately after taking the the first portal after killing The Ender Dragon, and since then I have spent close to 10 hours in the end, spread out over 3-4 sessions, and have never had one of these mobs spawn since that very first time.

I am wondering if there is something in the game that deters the enemies from spawning, or prevents them from spawning, and I have done something that I didn't realise was affecting them to spawn.

Any help would be greatly appreciated.

Reproduction Steps

  1. Play the game for extended period of time.
  2. Take not of the lack of pursuing mobs that are spawning.
  3. ...

Screenshots and Videos

No response

Crash Report or Log

No response

Operating System

Windows 11

Minecraft Version

1.20.1

Modloader

Fabric

Modpack Version

Medieval MC [FABRIC] 1.20.1 v3.5

Other Mods

None.

muon-rw commented 1 week ago

This is a very old bug with Zenith, fixed in new versions of the pack.

The issue here is that you’re playing the modrinth version of MMC2, which is quite out of date. I’d recommend switching to the Curseforge version