Device must support at least one of VK_FORMAT_D24_UNORM_S8_UINT and VK_FORMAT_D32_SFLOAT_S8_UINT format for depth/stencil buffer.
In draw_subpasses application, use VK_FORMAT_D32_SFLOAT_S8_UINT if supported by the device, else use VK_FORMAT_D24_UNORM_S8_UINT format, so that any Vulkan compliant device can run the application.
Device must support at least one of VK_FORMAT_D24_UNORM_S8_UINT and VK_FORMAT_D32_SFLOAT_S8_UINT format for depth/stencil buffer. In draw_subpasses application, use VK_FORMAT_D32_SFLOAT_S8_UINT if supported by the device, else use VK_FORMAT_D24_UNORM_S8_UINT format, so that any Vulkan compliant device can run the application.