LunarG / gfxreconstruct

Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
https://vulkan.lunarg.com/doc/sdk/latest/linux/capture_tools.html
MIT License
413 stars 121 forks source link

Two Nvidia games seg faulting on replay #138

Closed johnzupin closed 5 years ago

johnzupin commented 5 years ago

For Nvidia, vkQuake and Ballistic Overkill will immediately seg fault on replay.

No problems getting the trace.

Trace files are located on NAS: smb://nas.local/smb_traces/GFXR/

johnzupin commented 5 years ago

This can be closed. XLib support was being built into the layers but clearing CMakeCache and rebuilding fixed this issue.