When i setup a item like water bottle to be stacked, and try to drink it for example it should consume just one water bottle and generate an empty bottle, but what it actually does is consume all water bottles and generates only one empty bottle
This is a side effect that I'm unable to fix. I would avoid making items that normally can't stack stackable. Same thing happens with tools, weapons, armor etc.
When i setup a item like water bottle to be stacked, and try to drink it for example it should consume just one water bottle and generate an empty bottle, but what it actually does is consume all water bottles and generates only one empty bottle