Luohuayu / CatServer

高性能和高兼容性的1.12.2/1.16.5/1.18.2版本Forge+Bukkit+Spigot服务端 (A high performance and high compatibility 1.12.2/1.16.5/1.18.2 version Forge+Bukkit+Spigot server)
https://catmc.org
GNU Lesser General Public License v3.0
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Reduced TPS due to tickEntity #230

Closed GeorgeMelikyan closed 3 years ago

GeorgeMelikyan commented 4 years ago

Hello! Thanks for amazing job! But I have a problem. I run CatServer-bd3db8e-universal. When more than 50 players come to the server, I get 10 TPS on powerful hardware (i7 7700k 4x4.3Ghz).

In timings, tickEntity has a large load: https://timings.spigotmc.org/?url=zisobuwapi

I applied various settings in spigot.yml, but it didn't help. Will greatly appreciate it if you could consider this issue. Thanks!

Luohuayu commented 4 years ago

Need to use spark to generate more detailed analysis https://github.com/lucko/spark

Da-Spud commented 4 years ago

Whats your Modlist, as im having the same issue only with 3 players online, tho i am using CatServer-1.12.2-a1adbd7

https://timings.spigotmc.org/?url=xoqefiwuyu

GeorgeMelikyan commented 4 years ago

I use this mods: image

Whats your Modlist, as im having the same issue only with 3 players online, tho i am using CatServer-1.12.2-a1adbd7

https://timings.spigotmc.org/?url=xoqefiwuyu

Da-Spud commented 4 years ago

Ah you have much less mods than I do that would explain a lot atlaest, tho im still getting the issue with only 300 entities https://docs.google.com/spreadsheets/d/1AuN3stCaBHjedIFuid3iq4_dZ7YvHWzZnlVWeGtFDi8/edit#gid=0

LLjo commented 4 years ago

same here, around 6-8 players is max for me before lag occurs, and that's with 120 mods